Tag Archive for: Kingdom

United Kingdom Cyber Security Market Report 2023-2027 Featuring Broadcom, IBM, Palo Alto Networks, Mcafee, Cisco, Dell, Fortinet, BAE Systems, Check Point Software Technologies, & Trend Micro


DUBLIN, Feb. 10, 2023 /PRNewswire/ — The “United Kingdom Cyber Security Market By Security Type (Network Security, Endpoint Security, Cloud Security, Application Security, Content Security and Others), By Solution Type, By Deployment Mode, By End-User Industry, By Region, Competition Forecast & Opportunities, 2027” report has been added to  ResearchAndMarkets.com’s offering.

Research and Markets Logo

Research and Markets Logo

The United Kingdom cyber security market is anticipated to witness a growth of steady CAGR in the forecast period, 2023-2027

Rapid digital transformation of all prominent industry verticals and the flourishing e-commerce industry are accelerating cybercrime and fraudulent activities.

The rise in spending on cyber security from private and public institutions and the increase in the number of cyber-attacks and malware activities are the key factors driving the growth of the United Kingdom cybersecurity market in the forecast period. With the need to protect confidential data from unauthorized access, organizations are actively adopting cybersecurity solutions.

Increased Complexity of Cyber-attacks Drives the Market Demand

Due to the adoption of online platforms by various end-user industries, a large amount of data is generated every day, which needs to protect from unauthorized access.

The rapid development of digitized services and the growing proliferation of online shopping among consumers are accelerating the rate of cybercrime activities, leading to increased spending on security by the public and private sectors. Hackers use innovative ideas to lure users, thereby increasing the complexity and intensity of cyber-attacks.

Increased sophistication and complexity of cybercrime activities drive the demand for advanced security solutions among enterprises. Companies have started to consider cybercrime as a major problem that could result in massive financial loss.

The rise in the market players offering innovative solutions to organizations and the growing threat of cyber-attacks are expected to fuel the growth of the United Kingdom cybersecurity market in the forecast period.

Supportive Government Policies Boost the Market Demand

Integrating advanced technologies such as machine learning,…

Source…

Microsoft systems targeted by ‘Black Kingdom’ ransomware


Earlier this year Microsoft Exchange servers were targeted by cybercriminals who used a known vulnerability to infect them with the Black Kingdom ransomware.

Now the cybersecurity firm Kaspersky has released a new report which provides further insight into how this ransomware strain works along with new details on the cybercriminals behind it.

Source…

Disney Goes All Disney On The Kingdom Hearts 3 Title Screen Over Streaming

When it comes to the idea of members of the public live-streaming video game gameplay, the world is an unpredictable place. Some developers and publishers are happy to allow such a display of their products, understanding a concept that is apparently difficult for others to grasp: playing a game is a very different thing than watching someone else play it. Those that are less permissive in streaming gameplay are typically the larger corporate interests that tend to believe in control above all else, with the attitude being that unveiling gameplay will make it less likely for viewers to buy a game, rather than more likely. In between is a truly broad spectrum, where some publishers lay out rules on websites and others say little to nothing on the topic that isn’t vomited up by their legal teams.

Leave it to Disney, then, to put its stamp on the latest iteration of the Kingdom Hearts series, with a message to anyone that would consider streaming the game right there on the title screen.

People who start playing Kingdom Hearts 3 will find a message notifying them that the companies behind the game are applying some limitations. The game’s title screen includes an unusual button prompt labeled “before you stream.” Pressing the button produces the following message:

This game is a copyrighted work. The copyright is held by The Walt Disney Company and a collaboration of authors representing The Walt Disney Company. Additionally, the copyright of certain characters is held by Square Enix Co, Ltd.

You are free to stream the game in non-commercial contexts. However, using the streams of the game to primarily provide or listen to the music is prohibited even in such non-commercial contexts.

While this is a somewhat permissive stance on streaming, essentially allowing for some streaming under certain conditions, it’s still a very Disney way to go about it. First is the company’s acknowledgement that streaming is so very much a thing at this point so as to warrant the inclusion of a message on game’s title screen. That may seem like a small thing, but it’s actually a fairly stark admission on the part of Disney as to what the ecosystem for streaming games is today. And, then, comes the muddled parameters under which streaming is kosher, with restrictions on “commercial contexts”, without bothering to provide any context for that phrase itself. And, of course, there is the requirement that game streams aren’t done as a method for simply broadcasting the game’s original score, which is downright perplexing. I’m not aware of that sort of practice even being a thing and I’m fairly steeped in this world of game streaming.

And I’m not the only one scratching his head at all of this.

The streaming message isn’t exactly crystal clear. One part of it is easily understood: Square and Disney don’t want people making streams of the game’s music. But the statement is more confusing about what the rights-holders consider to be a “non-commercial” stream. The message concludes by directing players to Kingdom Hearts website, which doesn’t yet include any information about this, though it presumably will by the time the game launches in the West on Tuesday (it came out in Japan on Friday).

We asked Square Enix PR yesterday what “non-commercial” streaming would be and if it’s something that average gamers who just want to stream on Twitch or YouTube would have to worry about. They were unable to clarify that terminology yet.

And, so, Disney attempts on the title screen to take the mystery out of what it will allow in streaming the game, but apparently there is still a conversation the company needs to have within itself, as the PR folks can’t articulate what it all means themselves. The end result is Disney attempting to assert control over the sharing of parts of its product in the least clear manner possible. It’s a very Disney thing to do, in other words.

Meanwhile, it doesn’t appear to be keeping the now-normal practice of game streaming from happening overseas.

Whatever the restrictions actually mean, they don’t appear to be stopping people from streaming the game. People have been streaming Kingdom Hearts 3 on Twitch since yesterday, when the game went on sale in Japan and when the the streaming embargo lifted for reviewers and gaming influencers who’d been provided advance access to the English language version of the game. At the time of this writing, there are more than a thousand people watching 88 streams of the game on Twitch.

So, for now, this appears to be a title screen message without much of an audience.

Permalink | Comments | Email This Story

Techdirt.