Tag Archive for: backlash

Ubisoft Once Again Crowdsourcing Content For Video Game, Once Again Gets Unwarranted Backlash

Between crowdsourcing and the explosion of indie video game developers, many of which are far more permissive in IP realms and far better at actually connecting with their fans, we are perhaps entering a golden age for fan involvement in the video games they love. And it’s not just the indie developers getting into this game either; the AAA publishers are, too. One example of this came up last year, when Ubisoft worked with HitRECord to allow fans of the Beyond Good and Evil franchise to submit potential in-game music creations. On HitRECord, other fans would be able to vote and even remix those works. At the end of it all, any music Ubisoft used for Beyond Good and Evil 2 would be paid for out of a pool of money the company had set aside. Cool, right?

Not for some in the gaming industry itself. Many who work in the industry decried Ubisoft’s program as denying those who make music professionally income for the creation of the game music. Others called Ubisoft’s potential payment to fans for their creations “on-spec” solicitations, in which companies only pay for work that actually makes it into the game, a practice that is seen as generally unethical in the industry. Except neither of those criticisms were accurate. Ubisoft specifically carved out a few places for fans to put music into the game, not the entire game. And the “on-spec” accusation would only make sense if these fans were in the gaming music industry, which they weren’t. Instead, Ubisoft was actually just trying to connect with its own fans and create a cool program in which those fans could contribute artistically to the game they love, and even make a little money doing so.

Fortunately, Ubisoft has apparently not let the criticism keep it from continuing with these experiments, as the company has put out the call for the same sort of program for its next Watchdogs game.

Last week, actor Joseph Gordon-Levitt ‏announced on Twitter that his music production company, HitRecord, would once again partner with Ubisoft, this time to help the publisher create 10 songs for its upcoming open world hacker game, Watch Dogs: Legion. This immediately re-ignited an old debate about the ethics of soliciting work for big budget games from fans.

“10 original songs. Collaboratively made for #WatchDogsLegion. By YOU. Come play w/ us,” Gordon-Levitt tweeted on July 11. According to the FAQ on Ubisoft’s website, the publisher will be paying $ 20,000 for the original music which will be played during the game, like, as one example offered, while you’re driving around the game’s version of London. At $ 2,000 per song, the proceeds will end up being paid out through HitRecord to whichever of the platform’s users helped create the music.

Once again, you have to really, really work hard to find something unethical in any of that. And, yet, all of the same criticisms are arising. On the one hand, sure, it’s mildly understandable that creatives don’t like being routed around by gaming companies. On the other hand, it’s hard to come off as more anti-fan than complaining about a $ 20k payout for 10 fan-made songs within a professional game. And yet again, here come the complaints about this being some flavor of on-spec work.

“This sucks,” tweeted Mike Bithell, developer of Thomas Was Alone and the upcoming John Wick Hex game, under the “nospec” hashtag. “Pay people for their labour. Stop exploiting fans and hobbyists, while devaluing the work of those with the gall to actually expect consistent payment for work done. Do better Ubi, we’re counting on you.”

“I am still not a fan of what read[s] as ‘spec work under a proprietary open non-exclusive license’ model, & prefer the ‘pay someone to browse SoundCloud to find cool music for which you then talk to the creator & pay them too,’” tweeted Vambleer’s Rami Ismail.

And yet the fans appear to love this, having contributed to the previous game enough that Ubisoft wanted to do it all over again. Here’s the thing: if professional video game music composers are confident in their work, they really shouldn’t see this as some kind of a huge threat. And I say that as someone that loves video game music. A game company trying to get fans involved in certain parts of the game creation isn’t some great evil. It’s CwF+RtB, which is something we like around these parts.

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Gibson Guitar Declares Shift In IP Enforcement After Most Recent Public Backlash

Our past posts on Gibson Guitar, the famed guitar-maker, have revealed roughly a decade of strict IP enforcement and other busuiness challenges. Between waffling on its support for SOPA and its own failures to properly innovate in a direction that met its customers’ demand, never mind its odd legal trouble over “illegal” wood used in its guitars and the bankruptcy it underwent a few years back, we’re not left with a picture of a well-oiled business. Despite that, emerging from bankruptcy, Gibson has continued its IP maximilist ways, most notably in the past few weeks with a lawsuit against the owner of Dean and Luna Guitars for trademark infringement and counterfeiting over several guitar body designs that the defendants claim aren’t protectable.

There are two important aspects of that specific dispute to note here. First, the public backlash against Gibson over the lawsuit was firm and swift. Second, this specific dispute originated with cease and desist notices sent out by Gibson’s legal team back in 2017. That is particularly notable as it was only in November of 2018 that Gibson brought on a new CEO, James Curleigh. In the wake of the backlash over the past few weeks, Curleigh has gone out of his way to promise the public that Gibson is going to quickly move on from its IP maximilist ways.

Regarding criticism Gibson has faced for its legal actions, the company said in a statement that the past few weeks “have provided a ‘real time’ opportunity to start making the pivot from less legal leverage to more industry collaboration, with appropriate levels of awareness.” Furthermore, the company clarified that the recent attention on the lawsuits in process stem from several years of legal action initiated prior to the new leadership, headed by CEO and President James “JC” Curleigh, arriving in November of 2018. With regard to the inherited and ongoing legal dynamic with Dean Guitars, Gibson says its team has made attempts to directly communicate to “avoid a prolonged legal battle.”

Said Curleigh, “I am proud of the progress we have made with our attention to quality, with the launch of the new collections, and with our renewed engagement to our Gibson authorized dealer base. At the same time, we acknowledge there are still legacy challenges to solve going forward, especially around brand protection and market solutions.”

On the one hand, it feels somewhat lame to let a company off the hook for filing a lawsuit two weeks ago just because the cease and desists were sent out two years prior to the current CEO’s tenure. You’re the CEO, dude. Tell the legal team to not file the suit if that’s what you think it should do.

All that being said, the words coming out of Curleigh’s mouth are the right ones, as are those coming from the Gibson PR team. It’s gratifying to watch a company bow to public backlash over an overtly aggressive IP enforcement stance. And hearing the company use language that used to be reserved for the craft beer industry, back before that industry was similarly ravaged by IP enforcement, is encouraging.

He continued, “It is time to make the modern-day shift from confrontation towards collaboration, whilst still protecting our brands, and we are committed to making this happen starting now.”

What remains is seeing just how Curleigh’s Gibson Guitar wants to balance that equation. If he can shift the culture of the company towards one that is human and awesome, all while giving fans of Gibson guitars what they want, it could be a major win for a company that recently looked quite lost.

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3 top Uber managers resign amid backlash from data breach and Waymo lawsuit revelations

  1. 3 top Uber managers resign amid backlash from data breach and Waymo lawsuit revelations  CNBC
  2. Uber’s Data Breach: Can the Company Course-correct?  Knowledge@Wharton
  3. Three senior Uber officials resign after CEO criticises poor handling of the 2016 data breach  Firstpost
  4. Full coverage

data breach – Google News