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Friday, July 16, 2021, San Diego Metro Magazine


The Global Chip Shortage Impact on American Automakers

Visual Capitalist

Chips, or semiconductor devices, are behind all of the world’s increasingly complex electrical and digital devices. 

That includes well-known items like computers and smartphones, but also other products that are becoming “smarter” including appliances, watches, and especially cars. 

The automotive industry accounts for a large share of global chip consumption, with modern cars having smart and complex entertainment systems, navigation, and sensors. A modern car can have anywhere from 500-1,500 different chips powering its different functions.

But when the COVID-19 pandemic hit in 2020, shifting consumer demands and a slowing economy called for a reduction in semiconductor manufacturing. And unfortunately, it can take the supply chain a long time to come back online, as much as 1.5 years. 

American Manufacturers Take the Biggest Hit

As the global economy has started to bounce back and demand for digital devices has increased, the chip manufacturing supply chain has become strained on its still-low supply. And unfortunately for automakers, cars are taking the brunt of the hit.

Photo by Obi Onyeador on Unsplash

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Sports tech company BlazePod opens first U.S.
office in Vista to support company growth, strategy

BlazePod, the creator of the Flash Reflex (FRX) training program that combines cognitive intelligence with physical exercises to enable athletes of all levels to improve reaction time and performance, is opening an office in Vista.

BlazePod’s office is located at 1281 Liberty Way, Suite A, Vista. The U.S. BlazePod team is led by Brian Farber, head of business development, and Tom Judge, Head of U.S. marketing. The company is looking to hire additional employees in the San Diego area this year.

Founded in 2017, BlazePod has raised a total of $10 million in funding over two rounds, and has experienced exponential year-over-year growth. The San Diego-based team will focus on driving marketing initiatives and sales education, and will also oversee the company’s U.S. operations and strategy.


Rady Children’s…

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Ransomware 2021: the truth behind ransomware payments | SC Media UK – SC Magazine UK



Ransomware 2021: the truth behind ransomware payments | SC Media UK  SC Magazine UK

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Python in VS Code Adds Data Viewer for Debugging — Visual Studio Magazine


News

Python in VS Code Adds Data Viewer for Debugging

The January 2021 update to the Python Extension for Visual Studio Code is out with a short list of new features headed by a data viewer used while debugging.

Python for VS Code comes with the

Python extension
in the code editor’s marketplace, which has been installed a whopping 30.3 million times, making it the most popular tool in the marketplace by far. It provides linting, debugging (multi-threaded, remote), Intellisense, Jupyter Notebooks, code formatting, refactoring, unit tests and more.

Updated monthly, its latest release closed 13 issues and includes an improvement to the Pylance language server and the new debugging data viewer.

“The data viewer in the Jupyter and Python extensions allow for easier and cleaner visualization of data when using Jupyter notebooks in VS Code,” the dev team said. “We’re excited to announce that in this release we added support for the data viewer when debugging Python files as well!

“To try it out, you will need to have pandas installed in the selected environment for your workspace. Then, you can just add a breakpoint after the line of the variable you want to inspect, hit F5 and select Python File from the configuration menu.”

The Debugging Data Viewer in Animated Action
[Click on image for larger, animated GIF view.] The Debugging Data Viewer in Animated Action (source: Microsoft).

The release also provides PYTHONPATH support with Pylance, the language server introduced last summer to provide Python-specific “smarts” for IntelliSense and such.

“This release includes support to allow you to use the PYTHONPATH variable in .env files with Pylance for improved import resolution,” Microsoft said. “If you’re a Pylance user, your PYTHONPATH specified in .env files is now read alongside any paths included in python.analysis.extraPaths as an import root. In addition, editing the .env file will now update environment variables without any need for a reload.”

A few more minor tweaks include:

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Nintendo Hacker Jailed – Infosecurity Magazine


A California man who admitted hacking into the computer system of Japanese gaming giant Nintendo and leaking proprietary data has been sentenced to three years in prison.

Palmdale resident Ryan S. Hernandez, now aged 21, was still a minor when he and an associate used a phishing technique to steal the credentials of a Nintendo employee in 2016. 

The credentials were exploited to access and download confidential files relating to the company’s games and consoles, which were then leaked to the public. Pre-release information about the anticipated Nintendo Switch console was among the data leaked. 

In 2017, FBI agents contacted Hernandez, also known as Ryan West and by his online moniker “RyanRocks,” and his parents regarding the hack. Despite promising agents that he would not engage in any further cyber-criminal activity, Hernandez went on to hack into multiple Nintendo servers and steal confidential information about video games, developer tools, and gaming consoles from at least June 2018 to June 2019. 

The indiscreet hacker boasted about his crimes on Twitter and Discord, the group-chatting platform that was originally built for gamers. He even created an online chat forum, eponymously named “Ryan’s Underground Hangout,” where he chatted with people about Nintendo products, shared some of the data he had stolen from the company, and highlighted possible vulnerabilities in Nintendo’s computer network.

Hernandez’ activities did not go unnoticed by the FBI, who searched his home in June 2019 and seized circumvention devices used to access pirated video games and software. Agents also seized numerous computers and hard drives, upon which were discovered thousands of confidential files belonging to Nintendo. 

Forensic analysis of devices belonging to Hernandez revealed that the teen had used the internet to amass a collection of over 1,000 videos and images depicting minors engaged in sexually explicit conduct. This cache of child sexual abuse material was stored and sorted in a folder directory labeled “Bad Stuff.”

In January 2020, Hernandez pleaded guilty to computer fraud and abuse and to possession of child pornography and agreed to pay $259,323 in…

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